I’m a mathematician and programmer with an interest in the creation of videogames and the application of numerical methods in real-time applications and data visualization.
Currently, I’m working for Stellantis as Autonomous Driving Engineering Specialist on the making of the L3 technologies for the autonomous driving car in the Thunder project.
I’m part of the Simulation Team (Area G) and I’m mostly responsible of the implementation in the SIL platform some Stellantis-specific components (I.e. vehicle dynamics models and sensor models) that normally are coming from other platforms like Matlab Simulink or are delivered like black box by Tier-1 suppliers. In addition I’m working on the managing of the pipelines running on cluster to test AD functions on long simulations and in parallel.
I have a BSc in Science and Technology for Media at the University of Rome “Tor Vergata” and an MSc in Computer Science at the University of Turin.
In the past, I’ve worked at MixedBag Games in Turin where I was the lead software engineer and where we worked on many game titles for every console, the most famous game was Secret Oops that had received also an award from IIDEA Association for the best innovative game. We’ve worked also for a bunch of B2B projects with VR headset mostly. Previously I worked with Mutabilis for 4 months in Rome, where we worked with DigitalTales to make porting some of their interactive tales for Android smartphones. We also made a visualization tool for a traffic prediction model made by the University of Rome “Tor Vergata” about the urban area of Rome.
My hobbies are basketball, cycling and obviously videogames, but also I like so much travel and read about history.