07/2021 — present
Head of Virtual Environments
AIKO – Infinite ways to Autonomy — Turin
- Lead real-time simulation development for aerospace autonomy (Unity3D, C#, C++, Python, VR).
- Built simulators for synthetic dataset generation, powering AI-based visual navigation and pose estimation where real orbital data is scarce.
- Created closed-loop reinforcement-learning environments for GNC agents — including "Buzz", an RL-controlled In-Orbit Servicing simulator for CubeSat rendezvous and docking, with a human-vs-RL interactive demo.
- Delivered VR/AR demos and real-time tools (AI lunar-landing agent demo, EO payload data generator, Flight Dynamics Engine).
- Manage a cross-functional technical team; coordinate delivery and knowledge sharing across departments.