ASIMOV — Autonomous in-orbit inspection of non-cooperative vehicles
ASIMOV (Autonomous System for In-orbit Mapping and Observation of non-cooperative Vehicles) is an Italian Space Agency (ASI) programme, coordinated by AIKO together…
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ASIMOV (Autonomous System for In-orbit Mapping and Observation of non-cooperative Vehicles) is an Italian Space Agency (ASI) programme, coordinated by AIKO together…
Buzz is a real-time simulator for AI-based Guidance, Navigation and Control (GNC) in CubeSat rendezvous scenarios. Play it yourself: Buzz is available…
I’ve co-authored several papers and technical reports on simulation, reinforcement learning, and space applications. Selected publications are listed on my LinkedIn profile;…
Software Engineer at Mutabilis in Rome. Ported interactive tales to Android. Built a traffic-prediction visualization tool with the University of Rome “Tor…
Software Engineer and later Lead Game Programmer, shipping and porting games on PlayStation, Xbox, Nintendo, and mobile platforms. Worked on titles including…
Autonomous Driving Engineering Specialist in the Simulation Team, working on L3 autonomous driving technologies for the Thunder project (in collaboration with BMW).…
At AIKO, I lead the Virtual Environments department, focusing on real-time simulation for autonomous space missions. The main projects are organized around…
I'm driven by building technology that has a positive impact on reality, especially when it comes to climate and sustainability. Virtual environments…
Synthetic imagery and telemetry pipelines for visual navigation and pose estimation in proximity operations (e.g., asteroid, CubeSat). Generates photorealistic scenarios where real…
I regularly speak about the intersection of game technology, simulation, and artificial intelligence, both in Italy and internationally. My talks range from…