Tobia Giani

A programmer whose dream is to be able to build compex virtual realities mixing his knowledges in math, programming and videogames.

Actually I’m working for FCA Fiat Chrysler Automobiles as Autonomous Driving Software Engineer. In the past I’ve worked for MixedBag Games, where I’ve created videogames and realtime applications both for videogame console and vr headsets.

My hobbies are basketball, cycling and obviously videogames, but also I like so much travel and read about history.

A brief story

I’m a mathematician and programmer with interest in the creation of videogames and the application of numerical methods in real-time applications and data visualization.

Currently, I’m working for FCA Fiat Chrysler Automobiles as Autonomous Driving Engineering Specialist on the making of the future L3 and L4 technologies of autonomous driving.

I have a BSc in Science and Technology for Media at the University of Rome “Tor Vergata” and an MSc in Computer Science at the University of Turin.

In the past I’ve worked at MixedBag Games in Turin where I was the lead software engineer and where we worked on many game titles for every console and on some b2b projects. Previously I worked with Mutabilis for 4 months in Rome, where we worked with DigitalTales to make porting some of their interactive tales for Android smartphones. We also made a visualization tool for a traffic prediction model made by the University of Rome “Tor Vergata” about the urban area of Rome.

I’m credited in the following games:

  • Little Red Riding Hood: Digital Tales (Android)
  • Jack and the Beanstalk: Digital Tales (Android)
  • A trip to the Moon: Digital Tales (Android)
  • Futuridium EP Deluxe: MixedBag Games (Apple TV, Windows, Mac, Linux/Steam OS, Nintendo WiiU)
  • Futuridium EP Deluxe Physical edition: MixedBag Games & Limited Run games (PS4 and PSVita)
  • Wheels of Aurelia: Santa Ragione & MixedBag Games (PS4, Nintendo Switch and Xbox One)
  • forma.8: MixedBag Games (PS4, PSVita, Xbox One, Wii U, PC, Mac, Nintendo Switch)
  • forma.8 Physical edition: MixedBag Games (PS4, PSVita)
  • Still Time: Alan Zucconi (PS4 and PSVita)
  • Avery: MixedBag Games & IBM Italy (iOS and Android)
  • ATOMINE: Broken Arms Games & MixedBag Games (PS4, Xbox One and Nintendo Switch)
  • Waking Violet: Marco Mastropaolo & MixedBag Games (PC, Mac, PS4, PSVita and Nintendo Switch)
  • The Wardrobe: C.I.N.I.C. Games & MixedBag Games (PS4 and Nintendo Switch)
  • Detective Gallo: Footprints Game studios & MixedBag Games (PS4 and Nintendo Switch)
  • Secret Oops: MixedBag Games published by Apple Inc. (iOS, tvOS and macOS)

I’ve also worked on two VR experience for museum exhibitions, where I got experience with VR headset and B2B projects.

One of this experience is now exposed at the Officine Grandi Riparazioni in Turin and it’s named OGR VR, in this application we’ve recreated an old factory where they repair trains recreating the look how appeared in 1920.


What I do

In this area I want create a summary of all my works made during the university period, free time and biggest projects made during my job experiences. Many works are early prototypes or experiments, so they can look silly.


This is a VR experience actually exposed at the Officine Grandi Riparazioni in Turin that it’s named OGR VR.

In this application, we’ve recreated an old factory where they repair trains recreating the look how appeared in 1920.

For this experience we used the Oculus Rift and the Unity3D engine.


forma.8 is a unique take on the proven Metroidvania action-adventure formula, with a striking visual style and a huge world to explore.

The second game made by MixedBag games where I worked mainly on the low-level code to allow the release of the game on many platforms. In fact, my main task was to write code that maps all the functionality of the game to the different platforms supported.


“Avery” is the playable mystery of an Artificial Intelligence in love.

This game was commissioned by IBM Italy to MixedBag to show up the power and the capability the IBM’s Watson, mainly focusing on the ability of recognize the human language and respond to it.

MixedBag portings

MixedBag portings were a way to profit by from our experience in console development and our many friendship with other italians game dev.

After the first game made by MixedBag, the team has started a new branch of jobs regarding the porting and publishing of game made by other italian teams.

This new branch of the company would take advantage of the know-how and the codebase that the team have written during the past years to increase the portfolio of games that the company owns.

Futuridium EP Deluxe

Futuridium EP Deluxe is full of cube, psychedelic music and visual distortions.

Futuridium is the first game made by MixedBag team and it was released initially on Sony Playstation 4, Sony Playstation Vita and Steam.

My job was to make the porting of the game for three additional platforms: Apple TV, Nintendo Wii U and Nintendo 3DS

Little Red Riding Hood and other interactive tales

Nothing feels more magic that be able to interact with your favourite tales

Relive the magical fairy tale of Little Red Riding Hood with your children. Fill the basket with delicacies… Grandma is waiting for you!

In the 4 months that I spent in the Mutabilis Srl company in Rome I worked on this small series of games/interactive tales for DigitalTales making the porting of their applications for Android device.

Get in touch

I'm a passionate user of the web and new technologies, so it's easy really easy find a way to contact me: you can email me if you want propose me something serious like a job, or you can also contact me through my social account if you want just chat with me about gaming, NBA, or whenever you want.